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mvniekerk
on Feb 25, 2021
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Show HN: QEMU front end for M1 and Intel Macs
Wondering if there could be a Metal -> Vulkan -> Zink -> OpenGL way of doing HW acceleration. Or Metal -> Vulkan -> DXVK -> D3D for Windows. AFAIK VirtualBox used some of Wine's D3D code to do D3D on Virtualbox.
osy
on Feb 25, 2021
[–]
In theory virgil3d is the way to go as it has existing support in QEMU but there hasn’t been any work porting it to macOS/Metal as of this post.
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