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Wondering if there could be a Metal -> Vulkan -> Zink -> OpenGL way of doing HW acceleration. Or Metal -> Vulkan -> DXVK -> D3D for Windows. AFAIK VirtualBox used some of Wine's D3D code to do D3D on Virtualbox.


In theory virgil3d is the way to go as it has existing support in QEMU but there hasn’t been any work porting it to macOS/Metal as of this post.




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