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The Nintendo Switch supports OpenGL 4.5, OpenGL ES, and Vulkan: https://wccftech.com/nintendo-switch-supports-vulkan/


Switch supports Vulkan and their own low level API, NVN.

Source https://developer.nintendo.com/

Just like Sony did in the past with the PS 3 and GL ES 1.0, they are just testing waters to see which way devs go.

In the PS3 devs preferred to pick Sony's API instead.


That's just dandy. Show me software that uses it. This is 2005 all over again. You make that deal. You talk to that support. You prove me wrong, please do! The better support, debuggers, and feature requests will come from the native API.

PLEASE prove me wrong.


After months of devkits with the real api ...




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